Here is an image of the prototype setup.  Some of the game classes etc has been set, but this is just a test scene using Microsoft Direct X example and using D3DXSprite.
This time around when I design the program etc I think I will also take into account the editor at the same time.  It might make things easier.  Maybe even develop them concurrently.  Still, I have to remember the principle this time: keep things simple.
7 Sept 2008
Perliminary Setup
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