2 Jan 2009

Milkshape DirectX (JT) Export

After a second attempt, I was able to export using DirectX (JT), with the following setup:

  • uncheck all options in geometry
  • uncheck all options in animation, except "Exclude Options"
  • Format: DirectX Skin and Bones
  • uncheck all 3 (binary, template, S&B template) options
I think I will try to export with different animation set, and combine them into 1 file to see if it multiple animation sets works in this way.

I was also able to make further setup in animation control in the program. Basic animated mesh is finally close to completion.

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