19 Feb 2009

Interesting, 10 Commandments for Management from Capcom

Gamespot Report Link

  1. Keep staff turnover below 10 percent per year
  2. Maintain ability and cash reserves to increase personnel by 10 percent each year
  3. Keep development cost fluctuations within 10 percent
  4. Investment in new IP needs to be kept within 20 percent of company-wide development budget
  5. The structure and organization of the company needs the flexibility to change in response to growth; goals and objectives must constantly be reviewed
  6. Goals and objectives must be adaptable to external forces (see Square Enix's decision to move its Dragon Quest series to the Nintendo DS)
  7. Objectives and aims must be set from the top-down
  8. Reform must always be undertaken from the bottom-up
  9. There should be no taboo areas when it comes to reform. Reform must be undertaken at all costs. (This lesson from Toyota, where management and developers worked together to create a problem-free work environment.)
  10. Set achievable targets; unachievable goals bring down motivation
"But more than any of those rules, Takeuchi said the most important aspect of Capcom's success comes down to one simple rule: Whether the users enjoy the game or not. All of the company's development efforts must be focused on making things fun, he said."

Interesting Stuff...

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