Finally, I integrated the enemy entities into the game. Actually I don't have to do anything. But I forgot to tell the GameLogic class to load the DataManager as well, which result in empty enemy model paths. Took me a while to debug but now it's fine...Once again I guess it shows a good low level software design can save a lot of headache and time, but I would also say nothing is without flaws, especially in software...But I wonder would software development experience help in this? But in the past it seems to show the older software developers have a disadvantage because they cannot learn as fast also the mental power of the brain just cannot compete with the younger people...This is indeed an interesting question. So I would guess...the better programmers are probably those that have already acquire substantial experience and knowledge in software development but is also very young...hmm...sounds more like athletes...That sucks.
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