Finally, I integrated the enemy entities into the game. Actually I don't have to do anything. But I forgot to tell the GameLogic class to load the DataManager as well, which result in empty enemy model paths. Took me a while to debug but now it's fine...Once again I guess it shows a good low level software design can save a lot of headache and time, but I would also say nothing is without flaws, especially in software...But I wonder would software development experience help in this? But in the past it seems to show the older software developers have a disadvantage because they cannot learn as fast also the mental power of the brain just cannot compete with the younger people...This is indeed an interesting question. So I would guess...the better programmers are probably those that have already acquire substantial experience and knowledge in software development but is also very young...hmm...sounds more like athletes...That sucks.
18 Mar 2009
Enemy Unit Intergration
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