Last week was able to setup the enemy unit setup function in the editor. Now the editor allow the user to select an unit type and then put it into place. I am now working on the loading part of system, but was unable to work on it for a while due to other things I have to do.
The nice thing about it is the user can see the units right on the screen of the editor. I am quite convinced that a good game requires a good editor now.
UPDATE: The load function is completed...what I should do now is probably to make sure the game can load all these in.
16 Mar 2009
Enemy Units Setup
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