Some implementation has been done during the weekend:
1. FPS display
2. CEGUI events setup
3. Camera follows
Right now I am in the process of implementing skinned mesh for the robot.
14 Oct 2008
Progressing
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Game Project OMA (One Man Army) development blog. The game is done for interests and researches in game development, C++ and OpenGL (Now changed to DirectX).
Some implementation has been done during the weekend:
1. FPS display
2. CEGUI events setup
3. Camera follows
Right now I am in the process of implementing skinned mesh for the robot.
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