Yet I encountered another weird problem. When I added the second mesh, it does not show up. I thought it has something to with the world matrix, but after I reset the matrix with identity matrix, it does not show up neither.
Problems after problems, I wonder when will this ever end.
UPDATE: LOL, Cannot believe this. I left a device Clear (backbuffer clearing) call in the frame rendering function. That's why every time an mesh entity is drawn, the backbuffer is cleared, which cause the above problem. That was kind of stupid...got to watch out for this type of mistakes. In any case, it's always enjoyable to solve problems and see things finally working:
Hmm...so what's next?
26 Dec 2008
Yet Another Puzzling Problem: 2nd Entity Not Showing Up
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